DEADLINE
Shade’s To Do List:
– Investigate a haunting
– Find undead crime lord’s stolen book of blackmail
– Survive
An FBI contact comes to Shade for help when a ghostly presence indicates a missing architect with ties to the mob might have been murdered. Even for a village witch recently turned private investigator, it should have been an easy assignment. Show up, look for the ghost, determine if it’s the missing architect.
Easy peasy.
Then an unexpected twist brings a vampire to her doorstep.
A bold thief stole the “reputable businessman’s” little black book of secrets—and he’ll pay a lot more than an FBI consulting fee to get it back.
Powerful suspects make powerful enemies.
Soon the question isn’t whether or not Shade can solve the case—it’s whether or not she can survive it if she does.
MONSTER
Still recovering from the political and personal consequences of her last case, Shade Renard is in no shape for a visit from her mentor. But when the most powerful witch in existence offers you a chance at an unqualified, unlimited favor, you take it. To collect, Shade must find out who–or what–killed a human in one of Cleveland’s peaceful metroparks. The challenge? The lead suspect is a cop, found with the victim’s blood all over him. The complication? He’s a werewolf. As are several of the park rangers. And they’re not happy Shade is on the case…
Success means a favor from Baba Yaga. Failure means quitting her private investigative career–forever.
Favors are never free…
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